Wednesday 3 April 2013

Animation time!

Production is getting more intense everyday now. We've been busy animating and Naomi's also tackling the textures and matte paintings! It's really exciting to see our vision starting to materialize!

Here's a walk cycle of our character



- Carmelida Condemi

Thursday 31 January 2013

Lighthouse Sneak Peak

We finished modelling our assets and environments by the end of last semester. As we're currently working on rigging the characters and texturing, I couldn't resist not taking a break from the technical side to do some test renders!

Top of the lighthouse


Empty downstairs interior

- Carmelida Condemi

Visual Development

These were mostly created  in the autumn and early winter of 2012. I'll compile what I have to say about them since this is a bit rusty in my mind.

THE KEEPER

The main character of the story. He needed to look tired and a bit unhealthy. He's generally a sad personality and quite lonely, living alone in his lighthouse. This one didn't give me too much trouble to create, his traits were well fleshed out before I painted him so it all fit into place nicely. I had a clear intention to paint his textures in Photoshop so I made the decision to keep some painterly strokes. They add some kind of noise that matches the intended mood of the story well.




THE WHALE

This one gave me more trouble to create. Initially, the look of the short was mostly, purely Celtic inspired. However, I found myself leaning towards an oriental feel early enough in the pre-production. Yet, I stuck with this guy for a pretty long while.


The longer I looked at it, the less it fit in the film. In the meantime, I had created a mural that depicted the whales of that universe. They held a strong oriental touch to them and the idea of incorporating that in the whale design seemed more and more attractive everyday. 


I finally decided to go with it and create a whale beast that did not exist in our world. This was the result, a whale mixed with components of a catfish, a goldfish and a dragon. I also added more fantastical elements to him to stay true the painted creatures.




THE ENVIRONMENT AND PROPS



The setting of the story is essentially a lighthouse in the sky. There is no ocean, only air. I had a lot of fun building this and placing elements that would fit in that kind of lifestyle. 




And here are some "murdered babies" of mine. Unfortunately they didn't make it to production, simply because they didn't fit anymore but I still felt like sharing.





And that's that for the bit of this part. I truly had a great time designing the visuals elements of our film and I wish I could have put more time into it but we have to more forward! C:

-Naomi Savoie





Introduction

This blog will be focusing on the creation of a currently untitled short film that we, Carmelida Condemi and Naomi Savoie are making for our final year here at Dawson College. We are from the 3D animation and cgi program.

Last summer 2012, we decided to form a unique pairing, focusing on our distinctive skillsets. Carmelida's focus leans towards becoming a lighting artist and Naomi a concept artist. Sharing a love for visual appeal, we decided that our goal was to make an eye flattering film with the little time that we have.